The Activity Shelf

Something to do while the idea settles.

Coloring, drawing, arguing and word cards. Every one of these is a real page you can print straight from your browser, with nothing to sign up for and no email to hand over.

Color and Explain

A picture to color, and one question underneath it that does the actual teaching.

The Lemonade Stand Corner

Two lemonade stands, one busy corner, one back garden. The first conversation about being findable, disguised as coloring.

3 to 8 10 to 15 minutes

Teach the Computer Cats

Choose which pictures to show a pretend computer so it learns properly, then choose one that would teach it something wrong.

4 to 9 15 minutes

Draw What You Think

Nothing is drawn for them. They draw what they currently believe, and that drawing is the diagnostic.

Draw the Internet

Draw where a cartoon actually comes from before anybody explains it. Most children draw a phone, usefully.

4 to 10 15 minutes, across two sittings

Draw a Robot That Helps

Design a robot for one real job in your house, and label how it notices things and how it moves.

3 to 9 15 to 20 minutes

Five Seeds or Ten Dinners

Draw both futures: the one where you eat all ten seeds, and the one where you plant five. Then draw the one where it does not rain.

5 to 10 20 minutes

Talk About It

Questions with no paper required. Built for a car, a table, or the ten minutes before anybody will go to sleep.

Where Does Money Come From?

A short question sequence about trading, wanting, and what happens when two people want different things. No paper needed.

4 to 9 5 to 10 minutes

What Would You Build?

Find a real problem in your own house and decide what you would do about it. Ends with a decision, not an idea.

5 to 11 10 minutes

Word Cards

The vocabulary from a topic, cut into cards, with the crayon-level meaning on the back.

First Ten Internet Words

Internet, website, server, browser, search engine and five more, each with the crayon-level meaning on the back.

5 to 10 10 minutes to make, then however long they last

First Ten Money Words

Value, trade, price, profit, save, invest and four more, in the order they actually depend on each other.

5 to 11 10 minutes to make

Read first, then draw

Most of these work better after the matching explanation, and every activity links to the one it belongs with.